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Your saves shouldn't be corrupted from any of this, as mine haven't after hours of gameplay, but always back things up. If you're going to attempt to deactivate one of the bracketed scripts (i.e. This tends to crash the game on some - like the script, once Forever Fires has been turned on and allowed to run for a while. Otherwise, enjoy the table.Īs a WARNING about my table: I don't recommend that you attempt to disable the main injection scripts once they've been injected.
The forest mods 2018 free#
If they don't work for you, feel free to report it and I'll look into it and see if there's anything I can do. These scripts work for me, on my machine, on my version of the game (currently: 1.07). Standard disclaimer applies to the concept of ruining your save files or screwing up something being your responsibility, not mine. Sprint for a second or so, then turn on the script
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Play how you want (Edit 5/22: I removed the second option for Infinite Health, originally Kalas', because I found it conflicted with my new one. It doesn't conflict with the other health script, which constantly fills your health to 100%. This script will prevent health from being adjusted when taking any damage. Make sure you take fall damage first, and then activate the script. With this script active, you can drop as far as you want. Light a "torch" first, then run the script. It should never burn out while you're holding it, but it reacts to every part of its environment as a normal burning torch would.
The forest mods 2018 update#
The code is set up to update on any cloth burning. I define "Torch" as any item you can light on fire and hold in your hand, except arrows.In this way, you should be able to set your strength lower, should you want to for some sort of testing or role play purposes Use the script to set your strength to maximum, or just mess with the pointer.Start a fire somewhere, (not a torch or effigy), and run the script. For reference, a normal fire usually has a lifespan of about 800, and a large effigy, 1200.
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It's just a reference for the Forever Fires script, that makes that fuel counter continually reset to (float)300. Access current fuel count of whatever fire is being updated in memory (Pretty much every fire you've ever lit that was burning when you ran the script).I played around with maxing stealth out here, but in the end, it looks too unstable to inject at this point, so it's removed and I don't feel like chasing down the correct injection point.Infinite Health - (See below for reasons, it wasn't a bad script).You will never be infected, from any source No Chance of Infection - This sets your % chance of Infection to ZERO.I'm not sure if being red cancels the bloody stuff.
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